![]() The only problem is the holes punched in the book (for ring binders). In the centre of the book are illustrations of various types of armour and some of the more unusual weapons (thus allowing the DM to show a picture of a weapon to a player who is not familiar with it)." She added: "If there is something left out of the book, we haven't found what it is yet. Plenty of space is provided for almost anything you want to record somewhere. The printing is in bold, simply type no fancy scripts clutter up the page, so the sheets are very easy to read. There is no flipping back and forth from page to page to find something. Each page has both types facing each other. The rest of the book consists of record sheets. She commented that "All of these tables take up only a few pages at the beginning and end. Reception Įlisabeth Barrington reviewed the supplement in The Space Gamer No. ![]() Publication history ĭungeon Masters Adventure Log was edited by Lawrence Schick, with a cover by Erol Otus, and was published by TSR in 1980 as a 52-page book. ![]() There are also sections on combat modifiers, surprise, reactions, avoiding encounters, experience point values, and other helpful information. Several abbreviations are given in the front of the book for consistency. These allow the Dungeon Master to keep track of characters and their special abilities, and for recording the monsters they encounter, treasure they find, their marching order, or anything the DM might need to know at a moment's glance. The Dungeon Masters Adventure Log contains two formats for record sheets. Dungeon Masters Adventure Log was a DM's aid containing important tables which were not included on the original Dungeon Masters Screen, plus pages of blank forms to help keep track of characters and events during game sessions.
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